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Is D&D 90% Combat?

Charlotte ElijahFebruary 19, 2022
Action Game

The space of written game mechanics do focus far more on combat than the other two pillars, which is a shame. However, actual play varies based on group and campaign. A campaign could be 100% combat or 0% combat, but most are in between. I feel the published adventures are […]

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Call of the Netherdeep Delayed To 5th April in Europe

Charlotte ElijahFebruary 14, 2022
Action Game

Shipping delays have hit the official underwater-themed Critical Role D&D hardcover from WotC. It will still release on March 15th for North America. Due to kraken related shipping delays, European copies of Call of the Netherdeep will be available shortly after the initial release date, by April 5th 2022. We […]

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RPG Print News –Exalted Funeral, Games Omnivorous, and More.

Charlotte ElijahFebruary 9, 2022
Action Game

Charles Dunwoody started playing and running RPGs with Advanced Dungeons & Dragons (before it was first edition) and is currently GMing Coriolis the Third Horizon. Currently, he freelance writes including articles for EN World and Geek Native as well as his first PDF adventure for Call of Cthulhu: Michigan Mythos: […]

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Worlds of Design: Doing it All Over Again

Charlotte ElijahFebruary 4, 2022
Action Game

​ Do overs are common in video games. But can they work in role-playing games? Do Overs in TV & Film​ I recently watched a featurette on the excellent TV show “Elementary” (Sherlock Holmes in modern day, Dr. Watson a woman). They mentioned that inexperienced directors sometimes shoot too many […]

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Goblinoids in D&D 5e: Their Origin, Story, and Tragedy (+)

Charlotte ElijahJanuary 29, 2022
Action Game

For much of D&D’s history, it has had plenty of races whose whole identities and stories basically revolved around them being always-evil villainous humanoid mooks that the players can kill without having to deal with any sort of moral ramifications for mass-murdering them (Point 1 of evidence). Among the most […]

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A.C.E. #6: Orcs & Oubliettes

Charlotte ElijahJanuary 25, 2022
Action Game

Now available in PDF (softcover coming soon) is the 6th issue of the Awfully Cheerful Engine! And in this one, we taking a lovingly irreverent look at the fantasy tropes of the hobby in true Pratchettian fashion! DUNGEONS MEET DRAGONS! Don your armour, sharpen your sword and ready your lantern. […]

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Worlds of Design: The Art of Improvisation in RPGs

Charlotte ElijahJanuary 21, 2022
Action Game

I recently saw a musical analogy for my board game Britannia that made me think about a related analogy to explain opposed games versus puzzles, and further, RPGs. Let’s have a go. A “Competitive Jazz Quartet”​ On Boardgamegeek.com Nicholas Bamber said: “In most Euro-games each player gets a keyboard and […]

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EN5ider #434 – Tip of the Tongue: Part Four

Charlotte ElijahJanuary 16, 2022
Action Game

Mike Myler is a freelancing RPG goblin (or goblin that freelances for RPGs?), the editor for the excellent EN5ider Patreon, and the Project Manager for Level Up: Advanced Fifth Edition. You can also find his marks in the N.O.W. book for the What’s Old Is New RPG and on www.mikemyler.com⁠ […]

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List of All 33 Races in Mordenkainen’s Monsters of the Multiverse

Charlotte ElijahJanuary 11, 2022
Action Game

So the first thing I ask myself is what build possibilities exist that didn’t exist before with these races. First thoughts: 1. A whip-wielding Githyanki rogue. They get proficiency with a weapon of chocie, which means a rogue could learn the finesse weapon whip without needing to muticlass into fighter. […]

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Pathfinder Lost Omens: Grand Bazaar & Monsters of Myth Review

Charlotte ElijahJanuary 6, 2022
Action Game

Hello my lovelies and welcome to another PAIZO PRODUCT REVIEW! This edition is somewhat-rare double-header: we’re taking a look at Pathfinder Lost Omens: Grand Bazaar and Pathfinder Lost Omens: Monsters of Myth. Both of these tomes were a little too one-note to fill up a full review, but by gum […]

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